Making Sense of Users Participation in Open Source Projects: The case of a Mature Video Game

Poderi, Giacomo (2013) Making Sense of Users Participation in Open Source Projects: The case of a Mature Video Game. PhD thesis, University of Trento.

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Abstract

Through a cyberethnographic informed approach applied to a mature Free and Open Source Software video game collective this research addressed a central issue in contemporary information age: the increasing place taken by users in creating and maintaining innovative public goods thanks to the distributed carrying capacity of the Internet. The empirical work is based on an ethnographic immersion in the field and on interviews and it is theoretically informed by Actor-Network Theory and integrated with insights coming from Action Nets.

Item Type:Doctoral Thesis (PhD)
Doctoral School:Sociology and Social Research (within the School in Social Sciences, till the a.y. 2010-11)
PhD Cycle:XXV
Subjects:Area 13 - Scienze economiche e statistiche > SECS-P/10 ORGANIZZAZIONE AZIENDALE
Area 01 - Scienze matematiche e informatiche > INF/01 INFORMATICA
Area 14 - Scienze politiche e sociali > SPS/09 SOCIOLOGIA DEI PROCESSI ECONOMICI E DEL LAVORO
Uncontrolled Keywords:Users participation; Free and Open Source Software development; Recursive public; Continuous and distributed design; Actor-Network Theory; Action Nets; Cyberethnography; Participatory Design; video game studies; Video game modding; user-generated content; Ethnography of Information
Repository Staff approval on:12 Apr 2013 09:33

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